Fantasy Grounds

Wish list for Fantasy Grounds.
Managers
I would like to...
by comments
by date
by popularity
Sort
Display all
or
Enable filter

73 votes Vote

Player Ultimate License extends to Guest DM

Fantasy Grounds is a great tool for RPG online and after you use it you'll probably never want to switch it for another tool, however we have a issue. When people buy the Ultimate license only them are allowed to DM, would be much nicer if the...
Qoff, 29.03.2017, 08:35
4 comments
71 votes Vote

Network connection statistics

Example: users connected, pending transfers, ...
moon_wizard, 21.01.2012, 23:46
4 comments
70 votes Vote

Minimize the FantasyGrounds Window

It would be nice to get this feature back at some point.
Blackfoot, 14.03.2013, 10:28
3 comments
67 votes Vote

Effect names

Currently, all aspects of an effect show up in the effects summary and roll details. The idea is to add a name attribute to effects to simplify viewing of applied effects.
moon_wizard, 25.05.2012, 10:35
0 comments
66 votes Vote

Token bag name tag

When you have a bunch of tokenbags, it gets hard to find the right token fast, even if you have a good "bag structure". The bags should have a nametag under or over them so you don't have to hover over all of them.
arsenic87, 26.07.2012, 03:29
2 comments
65 votes Vote

Built-in tutorial

moon_wizard, 21.01.2012, 23:22
5 comments
55 votes Vote

[3.5E] Money should have weight

50 coins weigh 1lb. This should auto add onto the weight carried.
graphil, 26.05.2012, 16:57
4 comments
54 votes Vote

4E - Allow players to remove their own effects

moon_wizard, 22.01.2012, 00:36
0 comments
52 votes Vote

Dev - Animated graphics support

moon_wizard, 22.01.2012, 00:57
1 comment
47 votes Vote

Paladin Auras

With the Unity upgrade, and the great options for character vision and such, will there be the possiblilty in the future or in current plans to have effects such as a Paladins 5e Aura of protection, where it affects characters being in a certain...
Zacchaeus, 27.09.2016, 01:07
0 comments
46 votes Vote

GM-controlled portraits in upper character list

moon_wizard, 21.01.2012, 23:43
0 comments
46 votes Vote

group effects

allow effects to be added to whole groups. like bless, prayer....
kevin Shilling, 28.05.2012, 21:28
2 comments
43 votes Vote

Breakable, Targetable Objects

Object like doors, tables, chairs, and chest.
Kevin, 09.06.2012, 14:13
1 comment
42 votes Vote

Floating licenses

Player licenses can be installed on the GM machine to allow unlicensed users to connect. Basically, a more limited version of Unlimited license.
moon_wizard, 21.01.2012, 23:49
1 comment
42 votes Vote

Grid - Auto-fit to grid on image

Or closest match if grid is not uniform across image.
moon_wizard, 22.01.2012, 00:11
0 comments
42 votes Vote

Token - Pending move cancel/edit

moon_wizard, 22.01.2012, 00:19
2 comments
42 votes Vote

Sound Effects and Music with pre-upload function

- GM chooses the sounds to be used in the campaign. - When players log in the campaign, all sounds are downloaded/synced (similar to the Preload image function). - The GM will have an extra available option to control the sounds in all players...
farresto, 07.05.2013, 19:08
1 comment
40 votes Vote

Dev - Deck, Hand and Card controls

moon_wizard, 22.01.2012, 00:46
1 comment
40 votes Vote

3.5E - Character generator

A Step by Step character generation functionality for 3.5E (and Pathinder) with which you get at the end a complete populated charactersheet, with all links for feats, weaponsdescription etc. to the corresponding modules. It sould also handle a...
drvolk, 04.10.2012, 05:23
3 comments
40 votes Vote

Add GM Only Textbox to Items

For when you want to let the players identify an item but you need to track when there are other effects that were not identified. For instance, having a cure light wounds potion that happens to be cursed and causes a disease (even though it still...
sciencephile, 13.02.2014, 14:32
0 comments
39 votes Vote

Limited Voice Server - Built in

It would be nice to have voice as part of the game server.
Blackfoot, 10.07.2012, 09:36
2 comments
39 votes Vote

dev - timer function

A timer functionality (for example methods within Interface package like setTimer, onTimerSet OnTimerEnd). Extends the engine to set a "turn" Timer in combat tracker for the players, or to realize other funny effects or "mini" games with...
drvolk, 21.08.2012, 11:05
2 comments
38 votes Vote

3.5E - Trained only skill indicators

moon_wizard, 22.01.2012, 00:39
1 comment
37 votes Vote

3.5E - Ability damage rolls

moon_wizard, 22.01.2012, 00:39
0 comments
37 votes Vote

3.5E - Simple creature templates applied by drag-and-drop

Pathfinder has simplified some common templates: Celestial and Fiendish, as well as providing some new simple templates (Advanced, Giant, Young). If these can be applied by drag-n-drop using the "Quick rules" (or the re-build rules), that would be...
Mark, 17.05.2012, 19:18
0 comments
36 votes Vote

FG desktop larger than screen

moon_wizard, 21.01.2012, 23:49
1 comment
36 votes Vote

Toolbar for story text entry

Change paragraph types and font.
moon_wizard, 21.01.2012, 23:58
0 comments
36 votes Vote

Drawing - Shapes

moon_wizard, 22.01.2012, 00:10
0 comments
36 votes Vote

Line Break for Chat Frame Story Entries

The ability to add line breaks to "Chat Frame" story entries instead of having to drag multiple chat frame entries or dragging a big lump of text.
Kiro, 12.01.2013, 13:34
2 comments
36 votes Vote

Welcome message for when players log in.

Its it possible to have a welcome message added to FG. That way when players log in when the GM is AFK and they can see the message. i.e. "Doctors appointment, play is delayed until 3:00 PM" "Scott, your character is missing two feats, please...
dplehwalder, 21.07.2013, 16:45
2 comments

Pages< 1 2 3 4 5 6 7 8 ...22 >