Fantasy Grounds

Wish list for Fantasy Grounds.
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4 votes Vote

Game Calendar Duration

The Game Calendar on the website should remove games after a certain amount of time has passed since the last GM Activity. There are game on it that the GM hasn't touched in over a year. They still show players needed and can be very confusing to...
Response from the site administrator
moon_wizard, 31.05.2017
Game calendar has been changed quite a bit in the last 4 years.
Ryan Goddard, 16.07.2013, 09:18
0 comments
4 votes Vote

Spontaneous spellcasting support

Right now in 3.5 / pathfinder rulesets the spellcasting system works great for prepared spellcasters, but doesn't have a proper tracking mechanism for spont casters.
Grimaxe, 16.02.2014, 13:07
2 comments
4 votes Vote

Sub-Directory Support for Campaign Mini-Windows

The various mini-windows in FG2 all need multiple sub-directory support to help organize the content. Refers to: Story, Images & Maps, NPCs, Items, Notes, etc. For example, it would be great to treat the Story window as the top level, then have...
Response from the site administrator
moon_wizard, 31.05.2017
Groups for data records already exist.
HoloGnome, 13.05.2014, 07:50
0 comments
4 votes Vote

Map - Diagonal movement option (1 or 1.5 squares)

Some rulesets (like 3e) count diagonal movements as 1.5 squares, others (like 4e) count them as 1 square. Allow the DM to choose which kind of diagonal movement they prefer.
Nibelung, 16.03.2015, 06:20
1 comment
4 votes Vote

Add xp to an individual character on the fly as DM

I would like to be able to set up a way to award XP to an individual character, similar to the way XP is awarded to an entire party on the XP tab of the party sheet. I tried to make an encounter with XP value and no monsters that would I could...
tim, 11.08.2016, 01:50
1 comment
4 votes Vote

Adding armor to equipment list

You already have it so when you add weapons to the equipment list, it automatically adds it to the action tab. I'd like to see something similar for armor and shields. When adding them to the list, FS should automatically update the AC on the...
astromath, 05.06.2016, 20:25
1 comment
4 votes Vote

rob2ee@yahoo.com

Exporting MODs only allows for them to be DM usable. I would like to see client side as well.
Rob Twohy, 19.01.2017, 11:54
0 comments
3 votes Vote

4E - Crit memory

Automatically make damage roll a critical when applying to target of a successful critical attack roll.
moon_wizard, 22.01.2012, 00:23
0 comments
3 votes Vote

4E - Add DrZ extension - Personalities

moon_wizard, 22.01.2012, 00:28
0 comments
3 votes Vote

4E - Add DrZ extension - Treasure Parcels

moon_wizard, 22.01.2012, 00:30
0 comments
3 votes Vote

4E - Show player targets

Show all targeting for any player on CT or on map
moon_wizard, 22.01.2012, 00:37
0 comments
3 votes Vote

Dev - Non-closable windows

moon_wizard, 22.01.2012, 00:58
0 comments
3 votes Vote

Add import/export functionality

Add import/export functionality for more things in the game such as: *Effects *NPCs *Items
Mike, 12.12.2013, 21:18
3 comments
3 votes Vote

library: Add group or folder support

It would be nice be able to create a section like Encounters and move all the Bestiaries to that section and close it – or Character Creation – and put Feats, Traits, Equipment, Classes, etc into that section. I would like a way to organize...
Falantrius, 11.05.2015, 20:34
0 comments
3 votes Vote

Roll Physical Dices

I would like to be able to roll physical dices in a 5e F2F game and apply results with combat tracker in FG.
Nicholas Sweeney, 23.10.2015, 09:39
2 comments
3 votes Vote

5E Character Sheet Skills Tab, alternating row colors

On the Character Sheet / Skills tab. It would be greatly helpful if each skill line highlighted as you mouse over it, including the roll boxes. Going down the list on the left to get to the skill, then moving the mouse over to the right to make...
ll00ll00ll00ll, 25.02.2017, 10:10
2 comments
2 votes Vote

4E - Power filtering and sorting

Provide more options for filtering and sorting powers (i.e. by action, by recharge, ...)
moon_wizard, 22.01.2012, 00:25
0 comments
2 votes Vote

Dev - Strengthen module security

moon_wizard, 22.01.2012, 00:50
1 comment
2 votes Vote

Prevent middle-click from destroying right-hand menu items [BUG]

Currently, right-clicking on menu items destroys them ! http://www.fantasygrounds.com/forums/showthread.php?p=136641#post136641 Be good if it didn't :)
phantomwhale, 15.11.2012, 00:40
0 comments
2 votes Vote

Dev - add getControls() method for windowinstances

This method should return a list of reference to all controls which are contained for the given windowinstance.
drvolk, 12.12.2012, 06:43
0 comments
2 votes Vote

Stop updating and work on stability

Stop adding new features to the client and work on making the client its self more stable for the host and the connected clients eg, multithreading for better proformance
Jamie McCartney, 26.01.2014, 11:08
3 comments
2 votes Vote

Show player name in chat when whispering with empty portrait

Currently, when whispering with character portraits displayed - which is the default - the person whispering is NOT displayed, as you have figure this out from the portrait. However, when portraits have not yet been set, it is IMPOSSIBLE to...
phantomwhale, 24.03.2014, 02:08
1 comment
2 votes Vote

The mask is too opaque

The mask is too opaque, making it difficult to see features underneath and/or boundaries for what to reveal, depending on the map type and contrast. It would be nice to have a control to dynamically change the mask opacity by %...
HoloGnome, 06.01.2016, 08:39
0 comments
2 votes Vote

Sequence dice rolls within inter-linked tables

This relates to the forum post (https://www.fantasygrounds.com/forums/showthread.php?37375-Table-question-sequence-of-the-rolls) Would like to have tables rolls sequenced, so that when there are 10 inter-linked tables and the result is exported...
skj310, 21.03.2017, 19:04
2 comments
1 vote Vote

Dev - overwrite builtin controls

It should be possible to overwite a builtin control by defining a template with the same name as the builtin control. So for example the builtin controls which were used in a rulesets could inherit new functionalty just by redefining it in a...
drvolk, 12.12.2012, 06:39
1 comment
0 votes Vote

The current Creature Gen does not function in FGU

Creature Gen does not function in FGU, it is wonderful in importing stat blocks for Pathfinder. It would be great if special abilities also imported automatically. The
dellanx, 25.12.2019, 14:24
0 comments

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