Fantasy Grounds

Wish list for Fantasy Grounds.
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19 votes Vote

Change font size, color, and highlighting

When DMing, I like to color code my notes (ie highlight trap DCs in a blue color, or have enemy names written in red font) to make it easy to find during a session. It would be great if the text fields in FGU can support this feature.
yifes, 06.06.2018, 08:45
0 comments
18 votes Vote

Nonlethal Modifier

In the modifiers window there are currently only two options under Damage: Critical and Half. I would like to see on for Nonlethal. Unless there is another method I am unaware of, the only way to deal nonlethal damage is to manually drag the...
Hecklerus Prime, 30.12.2013, 20:40
0 comments
18 votes Vote

Connection History with Nickname and Editable Entries

Allow the launcher page "Join Game" connection history to be user editable entries that can have nicknames, be deleted, reordered, and edited. Otherwise it looks like I could do this in the registry manually as the only other user recourse....
David Wright, 14.02.2014, 11:31
0 comments
18 votes Vote

Pointers - Line of sight and Cover

Think of it like four Line Pointers leaving from the same origin point (that can be a square corner, or the middle of a square) and each line pointing to a corner of a target square. This will allow us to see if any of the lines will go over...
Nibelung, 02.08.2015, 12:38
0 comments
18 votes Vote

Map download progress

Have a download progress bar for players downloading maps from DM
Rob Twohy, 18.03.2016, 17:57
0 comments
18 votes Vote

Enable a clock in options

Would be nice to enable a small digital clock running in the upper right corner next to the settings buttons for keeping track of time when running full-screen.
Benjihad X-ian, 17.04.2016, 00:00
0 comments
18 votes Vote

Combat tracker to recognize effects longer than 24 hours

All effects cannot currently be applied longer than one long rest. It would be good if a longer effect could be placed. 7 days? etc.
Rob Twohy, 14.01.2017, 01:20
0 comments
18 votes Vote

5e different weapon damages for the same weapon

I would like to put a weapon entry in the actionstab as a subentry to another weapon. Such as with versatile weapons, ranged options, magical effects and whatnot. That way the actionstab would be less cluttersome and it would be easier to see what...
Zhakathoom, 14.02.2017, 05:18
0 comments
17 votes Vote

Dev - Number control formatting

i.e. left, right, decimal places, leading zeros
moon_wizard, 22.01.2012, 00:52
0 comments
17 votes Vote

[3.5E] Seaparate weapon, spell, and ability tabs

Separate weapon and spell tab and make a class ability tab to track ability espesially uses per day ability.
kevin Shilling, 28.05.2012, 21:22
1 comment
17 votes Vote

Right-click to change speaker IDs on chat entries

How many times have I made the mistake as GM of sending a GM's text as an NPC, or otherwise forgot to change the speaker's identity before sending a message to players. Then I feel obliged to send a second message clarifying the first. Can we...
dr_venture, 03.09.2012, 07:51
0 comments
17 votes Vote

Have mouse-over identify the player associated with a poll check box

It would be helpful to the GM and possibly the players if mousing over one of the check circles in a chat poll entry identified which player that circle represented. That would allow the GM or another player to prompt players to respond to the...
Grafton, 02.04.2014, 06:31
0 comments
17 votes Vote

Pen tool for masking

I have found using the masking mode is a bit of a hassle when it comes to oddly shaped rooms or rectangular rooms that are diagonally situated. Currently it looks like in order to add/remove masking, the only options are using a rectangle or the...
jrod701, 11.12.2013, 12:30
2 comments
17 votes Vote

Handshake Server: Allow hosting from behind NAT

Implement a handshake server to bridge the connection from the host to their connected players. This server will 'list' the connected 'hosts' and facilitate the initial handshake of joining players to the host's game. This removes the need for...
Ken, 13.12.2015, 14:26
0 comments
17 votes Vote

overriding PCs attack rolls

I like this idea not too necessarily control every roll the PCs make, but to control my story better through the actions of the PCs. For instance, my players recently went up against Lolth in the Underdark. I knew it would be a tough battle and...
Mike Maxwell, 20.02.2016, 10:38
2 comments
17 votes Vote

Save ALL Window States/Locations When Exiting.

I would like the system to be able to save ALL window states and locations such as the Combat Tracker, Party Sheet, Chat, everything. This way when I have everything setup I can exit and when I reopen my campaign, everything is where I left it....
JHale1966, 03.02.2017, 16:29
1 comment
17 votes Vote

Story Templates - More Robust Formatting Please

The ability to really jazz up our story templates would be excellent. Ideas: Font choices Paragraph styles More freedom to choose type sizes Title style choices Separator bars to place between areas in the text Embedded pictures (ok...
JimSocks, 25.02.2017, 17:18
3 comments
17 votes Vote

3d Maps.. sorta

This is an issue that comes up relatively often in games, a building or dungeon or whatever has multiple levels that force you to switch between maps... sometimes some of the players are on one map.. others are on the other... creatures attack...
Blackfoot, 17.06.2017, 18:55
0 comments
16 votes Vote

Pointers - Custom shapes

moon_wizard, 22.01.2012, 00:13
0 comments
16 votes Vote

Dev - Drop-down list control

moon_wizard, 22.01.2012, 00:46
1 comment
16 votes Vote

Be able to drag token bags into export tokens list

This would allow quick creation of large exported token sets: http://www.fantasygrounds.com/forums/showthread.php?19623-Drag-and-Drop-tokenbags&p=158102#post158102
phantomwhale, 29.09.2013, 04:03
0 comments
16 votes Vote

Player name and character name on portrait

It would be great to be able to display the player's name along with character name under their portrait to make it easier to identify who your players are. This sort of gives a "face to the name" and is especially useful when you play with random...
Tassadar, 22.02.2015, 02:01
1 comment
16 votes Vote

Parcel Improvements

1) Enable drag and drop parcels into character sheets. (Notwithstanding the Party Inventory Allocation table) 2) Incorporate tables into parcels. For example, you could have a parcel entry that calls to a "Random Ring" table, automate the roll...
Moradus, 17.05.2015, 08:07
0 comments
16 votes Vote

I just want HP to count down instead of up.

Make the change superficial instead of doing a complete re-write. I was thinking making the option toggle between current usage and displaying some sort of "holder" value that's currentHP = (HPmax - damage). You wouldn't have to change the program...
chillman, 23.09.2016, 06:18
3 comments
16 votes Vote

Table Output to Notes

If we had the option to output a Table to notes, a player could roll on random tables and not have the results appear in chat. I'm sure there are other uses for this, but from my own perspective, I would find this useful with my random Vicious...
TyrannosarusVeX, 08.03.2019, 09:57
5 comments
15 votes Vote

4E - Companion support

moon_wizard, 22.01.2012, 00:43
0 comments
15 votes Vote

Wrapping Tabs

It would be nice if once you got to the end of the window for 'story' 'encounters' or whatever... the tabs wrapped and appeared below and perhaps 'behind' the other tabs.... so that if you have more than 6 or 7 tabs they can show without the...
Blackfoot, 18.05.2013, 22:25
0 comments
15 votes Vote

[Core ] Party rolls on the hotkey bar

Assuming that's a ruleset feature and not a hardcoded FG one: adding party rolls to Core+ rulesets, and allowing for party rolls to be added to the hotkey (shortcut) bar.
Blacky, 17.12.2013, 03:42
0 comments
15 votes Vote

Track remaining spell slots for NPCs akin to PCs

As a DM, I would like to track remaining NPC spell slots similarly to the way PCs track their spell slots. The little check boxes would be immensly helpful, especially for long encounters or NPCs that spend a fair amount of time with the players....
Jeremiah Pelky, 26.03.2016, 08:43
0 comments
15 votes Vote

Lock Pin Placement on Maps

Currently it is easy to accidentally drag a pin from its set location. Add the ability to lock pin placement on a map so that no pins are movable unless pin/location editing is enabled.
LordEntrail, 19.07.2016, 16:33
0 comments

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