Fantasy Grounds

Wish list for Fantasy Grounds.
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12 votes Vote

Automatic Spell Failure Check for Armored Casting

FG2 needs spell failuure checks for wizards wearing armor. Currently, there is a field for spell failure in the armor info, but it is purely information and not linked to spell actions. Also, it does not roll %. Ideally, if spell failure is...
HoloGnome, 14.05.2014, 10:39
0 comments
12 votes Vote

Have a version for 'Players' to use on tablets

The basic idea is that my friends and I all play in the same location and the ability to have a 'Player' version that ran on tablets would assist greatly for those who are not up to date with all the rules etc plus it means that no one forgets...
Old_man_gaming, 25.07.2015, 05:44
0 comments
12 votes Vote

Dev - NPC Group rolls

Much like you can with the Party Sheet, provide an option to group NPCs into a Party so they can roll Ability, Save and Skill checks all at once, instead of one at a time.
jajen2003, 14.09.2015, 08:00
0 comments
12 votes Vote

Show Connection info from inside a campaign

While running a campaign, it would be nice if the server connection information was displayed somewhere inside the campaign or on the desktop. If you have somebody connecting late, and you forgot the connect info, you have to kick everybody out...
David Williamson, 02.04.2016, 17:58
2 comments
12 votes Vote

Shared entries organized in groups

As a DM, I have my various entries organized in groups for organization - for example, my Images & Maps tab has a group for NPC Portraits, Buildings, Maps, Monsters, Miscellaneous Images, etc. But when I share images with my players, they see them...
Rades, 30.04.2016, 23:06
1 comment
12 votes Vote

GM portrait change according to "Speak As"

When the GM chooses an NPC or PC to "Speak As", the GM portrait should change in the chat frame to reflect the NPC or PC that is speaking. If no portrait is available, use the ruleset portrait for the GM.
sturtus, 27.07.2016, 09:52
0 comments
12 votes Vote

Combat tracker to recognize effects longer than 24 hours

All effects cannot currently be applied longer than one long rest. It would be good if a longer effect could be placed. 7 days? etc.
Rob Twohy, 14.01.2017, 01:20
0 comments
12 votes Vote

MAP - Accept All Moves

It would be great if the GM could accept ALL moves as an option on maps.
Blackfoot, 05.11.2017, 18:12
0 comments
12 votes Vote

Starfinder: Add special crit damage and effects to weapons

There are a lot of weapons that have effects associated with them, or which deal special damage on a crit and currently there is no clean, well organized way to handle them. The ability to add an effects line to weapons, and to have a critical...
Archamus, 18.02.2018, 00:25
2 comments
11 votes Vote

5E - a separate box for current hit points maximum

In the character sheet for 5E ad a box for current hit Points maximum. This would help when using spells like Aid or when a character is wounded and has a reduced hit Points maximum,
Crius, 09.05.2015, 00:02
1 comment
11 votes Vote

Awards to selected characters

There should be a way to specify which characters were in the encounter so the software only awards the points between those present and not to everybody. Maybe a check mark to let the software know which characters are being awarded at the time...
jrcppr, 05.09.2015, 14:47
0 comments
11 votes Vote

I just want HP to count down instead of up.

Make the change superficial instead of doing a complete re-write. I was thinking making the option toggle between current usage and displaying some sort of "holder" value that's currentHP = (HPmax - damage). You wouldn't have to change the program...
chillman, 23.09.2016, 06:18
3 comments
11 votes Vote

Treat appraisal and identification seperately

I would like to be able to seperate appraisal and identification of items seperately. Dont want players to automatically know the value of an item when identified.
Allmight, 09.03.2017, 12:41
0 comments
11 votes Vote

Manual Dice Roller Shadows

As discussed in this thread http://www.fantasygrounds.com/forums/showthread.php?41357-Manual-Dice-Entry-Show-the-shadow I'd like manual dice entry to throw the dice shadows to help disguise when I use it for damage. It would also be nice to...
Xombiemike , 06.12.2017, 12:57
1 comment
11 votes Vote

Story Entries - Inline images

Allow Story entries to have inline images like you can in reference manuals.
Celestian, 14.05.2018, 09:04
0 comments
11 votes Vote

Links as bold colored text instead of icon

This would allow the link to be on the same line as other text and not require the link to be on a separate line.
Simon, 20.05.2018, 23:29
1 comment
11 votes Vote

Change font size, color, and highlighting

When DMing, I like to color code my notes (ie highlight trap DCs in a blue color, or have enemy names written in red font) to make it easy to find during a session. It would be great if the text fields in FGU can support this feature.
yifes, 06.06.2018, 08:45
0 comments
11 votes Vote

Desktop Tabs - multiple desktop spaces

Before details, here is my group's use case and reason for this request. Our group all plays locally with a custom table with TV to display maps with minis. We have been using Roll20 for quite some time and I haven't completely sold everyone on...
Valdacil, 06.06.2018, 11:11
0 comments
11 votes Vote

make Hot Keys be toggleable

I would like Hot Keys to be toggleable (1st Hot Key key-stoke opens info pane, 2nd Hot Key key-stroke closes it, rather than key to open, mouse over and click on the little {x} button to close). The default functionality seems to partially defeat...
Simon G, 19.11.2018, 08:22
0 comments
10 votes Vote

formattedtextcontrol

New commands: setselection (by start, length ignoring tags) getselection (start, length)
Bidmaron, 27.10.2012, 20:04
2 comments
10 votes Vote

enhanced hotkey labelling function

Hotkey label field is too short for many labels and does not support editing to a readable length easily. Would like to see the field display all of its current content when the Edit option is selected and have the ability to CTRL+A or SHIFT+BACK...
Grafton, 26.02.2013, 08:38
0 comments
10 votes Vote

Customizable chat fonts

For some games the chat is the most important aspect of the campaign, so it would be nice to be able to make it bigger. Also nice would be the ability to increase the font size, especially useful for those of us who have trouble reading the...
Rangarig, 13.06.2013, 05:01
3 comments
10 votes Vote

Improved Map Zoom Independent of window ratio.

Currently, map viewing is pretty clunky. it's not as easy to get a quick overview as it could be because you are restricted by the relationship between the aspect ratios of the window and image itself. In other words, if you have a 16:9 map image,...
Byron, 09.05.2014, 17:53
1 comment
10 votes Vote

NPC Spells and Lair actions in the 5e ruleset

A spell section and lair actions listed in the NPC descriptions.
Shane Goodall, 17.01.2015, 09:42
0 comments
10 votes Vote

Locked Tokens but Allow Players to Change Facing

I notice that when I'm using token facing, and don't have tokens locked on a map, my players can change their own facing. This is what I want and would think is appropriate. As soon as I lock the tokens, players loose the ability to change...
JohnD, 02.01.2016, 08:39
0 comments
10 votes Vote

5e different weapon damages for the same weapon

I would like to put a weapon entry in the actionstab as a subentry to another weapon. Such as with versatile weapons, ranged options, magical effects and whatnot. That way the actionstab would be less cluttersome and it would be easier to see what...
Zhakathoom, 14.02.2017, 05:18
0 comments
10 votes Vote

Side-of-Square Snap-to-Grid as an Option

I'd like the snap-to-grid points on the sides of squares to be able to be toggled by an option in the Options window. It is rare that I ever see a 1x2 or 2x4 token, but it is almost every 5 minutes of every game that I see a token (1x1 or 2x2)...
Nickademus, 25.02.2017, 10:38
0 comments
10 votes Vote

Add timestamp to chatlog.html

Add a timestamp to each line as it is logged <font color="#660066">Uriah: Healing Kit Used Ippip</font><br /> <font color="#660066">Uriah: Healing Kit used Xik</font><br /> <font color="#660066">Uriah:...
bluedreamer, 09.09.2017, 09:03
0 comments
10 votes Vote

Color move marker differently if you exceed speed in char sheet

Color the line drawn to indicate movement differently when exceeding your speed as defined by your character sheet. Can be changed in multiples of current speed to allow for visual recognition of dashing (several times). Add effect syntax to allow...
Rhym, 20.12.2017, 17:48
0 comments
10 votes Vote

Pin windows so they cannot be moved accidentally.

Simple, have a small pin Icon on every window, once it is clicked, the Window is pinned, and cannot be moved. To move it again, click the pin, and it can be moved.
Angle, 04.06.2018, 02:32
0 comments

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