Fantasy Grounds

Wish list for Fantasy Grounds.
Managers
I would like to...
by comments
by date
by popularity
Sort
Display all
or
Enable filter

172 votes Vote

Map - Dynamic light sources

moon_wizard, 21.01.2012, 23:07
2 comments
153 votes Vote

Map - Multiple layers

Allow multiple layers for image fields. This could include drawings, images, tokens, masks.
moon_wizard, 21.01.2012, 23:09
2 comments
122 votes Vote

Token - Limited visibility

i.e. Only some players can see
moon_wizard, 21.01.2012, 23:21
2 comments
120 votes Vote

Map - Tiles

Allow tile graphics to be fitted to grid
moon_wizard, 21.01.2012, 23:09
0 comments
105 votes Vote

Token - Stacking

Better visibility of stacked tokens (i.e. slightly offset), as well as grouped movement
moon_wizard, 21.01.2012, 23:20
0 comments
100 votes Vote

Token - Auto scale token to grid

moon_wizard, 21.01.2012, 23:15
0 comments
87 votes Vote

Map - Measurement tool

moon_wizard, 21.01.2012, 23:09
0 comments
85 votes Vote

Native 64-bit Windows

moon_wizard, 21.01.2012, 22:50
0 comments
82 votes Vote

Sound effects

Dice and custom ruleset sounds. Not music streaming.
moon_wizard, 21.01.2012, 22:54
1 comment
82 votes Vote

Drag and drop images, tokens and maps

moon_wizard, 21.01.2012, 23:12
0 comments
77 votes Vote

Use a GUI ruleset builder to build rulesets

Utilise an Interactive Development Environment (IDE) style interface (e.g. Eclipse) to build a ruleset (Character Sheet, NPC Sheet, Combat Tracker) on top of a defined common base. The IDE would have menus of objects that can be used to build up...
Ian Kirby, 06.01.2013, 14:27
1 comment
71 votes Vote

Separate module building utility

moon_wizard, 21.01.2012, 22:46
0 comments
71 votes Vote

Map - Use as desktop

Map as full screen image behind other windows
moon_wizard, 21.01.2012, 23:10
3 comments
69 votes Vote

Printable character sheets

moon_wizard, 21.01.2012, 22:58
1 comment
64 votes Vote

Grid - Custom width and color

moon_wizard, 21.01.2012, 23:11
0 comments
63 votes Vote

Custom dice skinning

moon_wizard, 21.01.2012, 22:59
1 comment
63 votes Vote

3.5E - Multiple damage types for weapons

moon_wizard, 21.01.2012, 23:27
3 comments
61 votes Vote

Native Mac/Linux

moon_wizard, 21.01.2012, 22:50
0 comments
61 votes Vote

Map - Text labels

moon_wizard, 21.01.2012, 23:09
0 comments
60 votes Vote

Token - Facing indicators

moon_wizard, 21.01.2012, 23:15
0 comments
59 votes Vote

Token - Custom graphical indicators

i.e. indicators for effects, altitude, etc.
moon_wizard, 21.01.2012, 23:17
0 comments
58 votes Vote

Drawing - Custom color and width

moon_wizard, 21.01.2012, 23:10
0 comments
58 votes Vote

Token - Graphical effect options

i.e. Blurring, shading, glowing, etc.
moon_wizard, 21.01.2012, 23:16
0 comments
54 votes Vote

Map - User ping

Allow GM and/or players to "ping" a location on the map
moon_wizard, 21.01.2012, 23:08
2 comments
51 votes Vote

Multiple GM support

moon_wizard, 21.01.2012, 22:57
0 comments
51 votes Vote

Token bag lookup by creature name

moon_wizard, 21.01.2012, 23:17
0 comments
47 votes Vote

Upgrade the Spell library modules to include Effects

Many spells that include effects other than spells or damage require manual entry. It would be desirable for the effects to be embedded in the library entries. Example: Mage Armor applies a +4 armor bonus to the target (3.5/Pathfinder). This...
Mark, 26.05.2012, 12:53
1 comment
47 votes Vote

System - Multiple Monitors

something like GIMP, can move windows with differents components between monitors (map in monitor 1, chat+combat tracker + character´s sheet in monitor 2 ...)
kelven, 20.07.2012, 14:26
0 comments
46 votes Vote

Player journal

moon_wizard, 21.01.2012, 22:21
0 comments
45 votes Vote

Alternate d100 rolling

i.e. 10 = 0 on the singles die, and 00 = 100
moon_wizard, 21.01.2012, 22:59
0 comments

Pages< 1 2 3 4 5 6 7 8 ...9 >