Fantasy Grounds

Wish list for Fantasy Grounds.
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31 votes Vote

Map - Dynamic light sources

moon_wizard, 21.01.2012, 23:07
0 comments
29 votes Vote

Map - Client control of map view

moon_wizard, 21.01.2012, 23:07
0 comments
29 votes Vote

Map - Multiple layers

Allow multiple layers for image fields. This could include drawings, images, tokens, masks.
moon_wizard, 21.01.2012, 23:09
2 comments
25 votes Vote

Token - Stacking

Better visibility of stacked tokens (i.e. slightly offset), as well as grouped movement
moon_wizard, 21.01.2012, 23:20
0 comments
21 votes Vote

GM campaign log

moon_wizard, 21.01.2012, 22:43
1 comment
21 votes Vote

Map - Tiles

Allow tile graphics to be fitted to grid
moon_wizard, 21.01.2012, 23:09
0 comments
20 votes Vote

Token - Limited visibility

i.e. Only some players can see
moon_wizard, 21.01.2012, 23:21
2 comments
18 votes Vote

Map - Measurement tool

moon_wizard, 21.01.2012, 23:09
0 comments
16 votes Vote

Grid - Custom width and color

moon_wizard, 21.01.2012, 23:11
0 comments
15 votes Vote

Map - Use as desktop

Map as full screen image behind other windows
moon_wizard, 21.01.2012, 23:10
3 comments
15 votes Vote

Drawing - Custom color and width

moon_wizard, 21.01.2012, 23:10
0 comments
15 votes Vote

Token - Custom graphical indicators

i.e. indicators for effects, altitude, etc.
moon_wizard, 21.01.2012, 23:17
0 comments
14 votes Vote

Map - Text labels

moon_wizard, 21.01.2012, 23:09
0 comments
14 votes Vote

Token - Auto scale token to grid

moon_wizard, 21.01.2012, 23:15
0 comments
13 votes Vote

Native 64-bit Windows

moon_wizard, 21.01.2012, 22:50
0 comments
13 votes Vote

Sound effects

Dice and custom ruleset sounds. Not music streaming.
moon_wizard, 21.01.2012, 22:54
0 comments
13 votes Vote

3.5E - Multiple damage types for weapons

moon_wizard, 21.01.2012, 23:27
2 comments
12 votes Vote

Player journal

moon_wizard, 21.01.2012, 22:21
0 comments
12 votes Vote

Native Mac/Linux

moon_wizard, 21.01.2012, 22:50
0 comments
12 votes Vote

Custom dice skinning

moon_wizard, 21.01.2012, 22:59
0 comments
12 votes Vote

Drag and drop images, tokens and maps

moon_wizard, 21.01.2012, 23:12
0 comments
12 votes Vote

3.5E - NPC spells

moon_wizard, 21.01.2012, 23:39
0 comments
11 votes Vote

Alternate d100 rolling

i.e. 10 = 0 on the singles die, and 00 = 100
moon_wizard, 21.01.2012, 22:59
0 comments
11 votes Vote

Map - Better rectangular image handling

moon_wizard, 21.01.2012, 23:07
0 comments
11 votes Vote

Token - Facing indicators

moon_wizard, 21.01.2012, 23:15
0 comments
11 votes Vote

Token bag lookup by creature name

moon_wizard, 21.01.2012, 23:17
0 comments
10 votes Vote

Pointers - Built-in area effect templates

moon_wizard, 21.01.2012, 23:13
0 comments
9 votes Vote

Automatic ruleset updater (purchases)

For rulesets not bundled with FG client
moon_wizard, 21.01.2012, 23:04
0 comments
9 votes Vote

Wait to sort lists until editing complete

moon_wizard, 21.01.2012, 23:04
5 comments
9 votes Vote

Local mode character import/export

moon_wizard, 21.01.2012, 23:05
0 comments
9 votes Vote

Map - User ping

Allow GM and/or players to "ping" a location on the map
moon_wizard, 21.01.2012, 23:08
0 comments
9 votes Vote

Token - Graphical effect options

i.e. Blurring, shading, glowing, etc.
moon_wizard, 21.01.2012, 23:16
0 comments
8 votes Vote

Separate module building utility

moon_wizard, 21.01.2012, 22:46
0 comments
8 votes Vote

Multiple GM support

moon_wizard, 21.01.2012, 22:57
0 comments
8 votes Vote

Drop down menus

Instead of current radial menus.
moon_wizard, 21.01.2012, 23:01
0 comments
8 votes Vote

PDF Manual

moon_wizard, 21.01.2012, 23:02
1 comment
8 votes Vote

Token - Pending move cancel/edit

moon_wizard, 21.01.2012, 23:19
2 comments
8 votes Vote

PF - Add magic items module

moon_wizard, 21.01.2012, 23:26
0 comments
7 votes Vote

Built-in tutorial

moon_wizard, 21.01.2012, 22:22
0 comments
7 votes Vote

Game matchmaking and scheduling

moon_wizard, 21.01.2012, 22:57
0 comments
7 votes Vote

Map - Mask support for drawn images

moon_wizard, 21.01.2012, 23:06
0 comments
7 votes Vote

Drawing - Shapes

moon_wizard, 21.01.2012, 23:10
0 comments
7 votes Vote

Token - Multi-select for targeting and movement

moon_wizard, 21.01.2012, 23:18
0 comments
7 votes Vote

3.5E - Spell damage halved/negated on save

moon_wizard, 21.01.2012, 23:40
0 comments
6 votes Vote

Window manager

Like the Windows taskbar, but specifically for windows open within FG
moon_wizard, 21.01.2012, 22:45
0 comments
6 votes Vote

Network connection statistics

Example: users connected, pending transfers, ...
moon_wizard, 21.01.2012, 22:46
0 comments
6 votes Vote

Floating licenses

Player licenses can be installed on the GM machine to allow unlicensed users to connect. Basically, a more limited version of Unlimited license.
moon_wizard, 21.01.2012, 22:49
0 comments
6 votes Vote

Separate server and GM client

moon_wizard, 21.01.2012, 23:01
0 comments
6 votes Vote

Dev - Dice visibility

For game systems that don't use the same die types as D&D
moon_wizard, 21.01.2012, 23:54
0 comments
6 votes Vote

Dev - Dice features

i.e. exploding, successes, min, max, reroll, highest/lowest X of Y
moon_wizard, 21.01.2012, 23:55
1 comment
5 votes Vote

FG desktop larger than screen

moon_wizard, 21.01.2012, 22:49
0 comments
5 votes Vote

Adventure writing tools

Please provide examples in your comments
moon_wizard, 21.01.2012, 22:55
1 comment
5 votes Vote

Printable character sheets

moon_wizard, 21.01.2012, 22:58
0 comments
5 votes Vote

Main window settings saved

i.e. position and size
moon_wizard, 21.01.2012, 23:00
0 comments
5 votes Vote

Modules as directories

Similar to the way rulesets and extensions can be packages or folders.
moon_wizard, 21.01.2012, 23:03
0 comments
5 votes Vote

More obvious resizable windows

moon_wizard, 21.01.2012, 23:05
0 comments
5 votes Vote

4E - Add DrZ extension - Party Sheet

moon_wizard, 21.01.2012, 23:30
0 comments
5 votes Vote

4E - Allow players to remove their own effects

moon_wizard, 21.01.2012, 23:36
0 comments
5 votes Vote

Dev - Visual sheet building tools

moon_wizard, 21.01.2012, 23:46
0 comments
5 votes Vote

Dev - Mask and drawing layer functions

moon_wizard, 21.01.2012, 23:55
0 comments
4 votes Vote

Automatic ruleset updater (community)

moon_wizard, 26.03.2012, 12:36
0 comments
4 votes Vote

Off Screen Window Recovery

moon_wizard, 21.01.2012, 22:21
0 comments
4 votes Vote

GM-controlled portraits in upper character list

moon_wizard, 21.01.2012, 22:43
0 comments
4 votes Vote

Drag and drop module building

moon_wizard, 21.01.2012, 22:46
2 comments
4 votes Vote

Copy chat window entry to clipboard

moon_wizard, 21.01.2012, 23:05
0 comments
4 votes Vote

Grid - More granular grid sizes

Since some maps have grids which are not aligned by pixel.
moon_wizard, 21.01.2012, 23:12
0 comments
4 votes Vote

4E - Conditional effects

i.e. only apply effect modifiers when source or target are bloodied, cursed, etc.
moon_wizard, 21.01.2012, 23:34
0 comments
4 votes Vote

Map links in exported modules do not always work.

moon_wizard, 21.01.2012, 23:45
0 comments
4 votes Vote

Dev - Deck, Hand and Card controls

moon_wizard, 21.01.2012, 23:46
0 comments
4 votes Vote

Dev - Hidden fields for chat entries

Store extra data with rolls which is not visible in chat window, but is included when dragging result elsewhere.
moon_wizard, 21.01.2012, 23:57
0 comments
4 votes Vote

Dev - Partial class override

Currently, you have to redefine entire class to override any part of a class.
moon_wizard, 26.03.2012, 12:40
2 comments
3 votes Vote

Campaign data in tree view

moon_wizard, 21.01.2012, 22:41
0 comments
3 votes Vote

Chat channels

moon_wizard, 21.01.2012, 22:41
0 comments
3 votes Vote

Alternate names in CT

Example: Unidentified creatures
moon_wizard, 21.01.2012, 22:42
0 comments
3 votes Vote

Local access to shared campaign data

Allow players to view any shared campaign data when managing characters (i.e. local mode).
moon_wizard, 21.01.2012, 22:55
0 comments
3 votes Vote

Toolbar for story text entry

Change paragraph types and font.
moon_wizard, 21.01.2012, 22:58
0 comments
3 votes Vote

Movable chat window

moon_wizard, 21.01.2012, 23:04
0 comments
3 votes Vote

Pointers - Custom shapes

moon_wizard, 21.01.2012, 23:13
0 comments
3 votes Vote

Map - Allow shortcut pins to be visible to players

moon_wizard, 21.01.2012, 23:14
0 comments
3 votes Vote

Token - Center map on token

Always center map on a specific token.
moon_wizard, 21.01.2012, 23:15
0 comments
3 votes Vote

Token - Show last movement path

moon_wizard, 21.01.2012, 23:19
0 comments
3 votes Vote

Token - Target any token, not just CT linked

moon_wizard, 21.01.2012, 23:20
0 comments
3 votes Vote

Token - Remember targets between sessions

moon_wizard, 21.01.2012, 23:21
0 comments
3 votes Vote

3.5E - Fix magic items module

moon_wizard, 21.01.2012, 23:26
0 comments
3 votes Vote

4E - Auto targeting (aura and burst)

moon_wizard, 21.01.2012, 23:32
0 comments
3 votes Vote

3.5E - Trained only skill indicators

moon_wizard, 21.01.2012, 23:39
0 comments
3 votes Vote

Dev - Scrollbar control

moon_wizard, 21.01.2012, 23:46
0 comments
3 votes Vote

Dev - Radial menu override

Override built-in radial menus
moon_wizard, 21.01.2012, 23:56
4 comments
3 votes Vote

Dev - Animated graphics support

moon_wizard, 21.01.2012, 23:57
0 comments
3 votes Vote

3.5E - Abilities and Feats sorted by level gained

moon_wizard, 28.03.2012, 09:35
3 comments
3 votes Vote

3.5E - Automatic crit confirmation for NPC only.

Allow the automatic critical confirmation roll option to apply for NPCs only, while allowing PCs to roll manually.
Leonal, 06.04.2012, 23:51
1 comment
2 votes Vote

Tablet or mobile phone version

Most likely, a tablet or mobile phone version would be a separate, and more limited, product, in order to fit it into current capabilities of mobile hardware/OS.
moon_wizard, 21.01.2012, 22:51
0 comments
2 votes Vote

Launch game session via URL

It would automatically set alias/IP and port. All that remains is user name to connect.
moon_wizard, 21.01.2012, 22:56
0 comments
2 votes Vote

Support paste options other than text

moon_wizard, 21.01.2012, 23:01
0 comments
2 votes Vote

Multi-touch support

moon_wizard, 21.01.2012, 23:04
0 comments
2 votes Vote

Grid - Auto-fit to grid on image

Or closest match if grid is not uniform across image.
moon_wizard, 21.01.2012, 23:11
0 comments
2 votes Vote

Pointers - Hex grid shapes

moon_wizard, 21.01.2012, 23:13
0 comments
2 votes Vote

Token - Allow player movement, with GM undo

moon_wizard, 21.01.2012, 23:19
0 comments
2 votes Vote

3.5E - Crit memory

Automatically make damage roll a critical when applying to target of a successful critical attack roll.
moon_wizard, 21.01.2012, 23:23
0 comments
2 votes Vote

3.5E - Level-up notification

Provide feedback to user/GM when a character has enough experience to level up
moon_wizard, 21.01.2012, 23:24
0 comments
2 votes Vote

3.5E - Spell damage rolls w/o spell damage type

moon_wizard, 21.01.2012, 23:26
0 comments
2 votes Vote

4E - Add DrZ extension - Items

moon_wizard, 21.01.2012, 23:28
0 comments
2 votes Vote

4E - Add DrZ extension - Encounters

moon_wizard, 21.01.2012, 23:29
0 comments
2 votes Vote

4E - Add DrZ extension - Tables

moon_wizard, 21.01.2012, 23:29
0 comments
2 votes Vote

3.5E - Linked rolls

i.e. automatically roll damage or apply effects on successful attack roll
moon_wizard, 21.01.2012, 23:31
2 comments
2 votes Vote

3.5E - Ability damage rolls

moon_wizard, 21.01.2012, 23:39
0 comments
2 votes Vote

4E - Companion support

moon_wizard, 21.01.2012, 23:43
0 comments
2 votes Vote

Dev - Localization

Mechanism for easily swapping strings.
moon_wizard, 21.01.2012, 23:49
0 comments
2 votes Vote

Dev - Clipboard functions

moon_wizard, 21.01.2012, 23:49
0 comments
2 votes Vote

Dev - Custom dice totalling

For systems that don't just add dice together; i.e. successes
moon_wizard, 21.01.2012, 23:51
0 comments
2 votes Vote

Dev - Number control formatting

i.e. left, right, decimal places, leading zeros
moon_wizard, 21.01.2012, 23:52
0 comments
2 votes Vote

Dev - String control formatting

i.e. left align, right align
moon_wizard, 21.01.2012, 23:52
0 comments
2 votes Vote

Dev - Group templates

Allow a set of controls to be placed as a unit.
moon_wizard, 21.01.2012, 23:53
1 comment
2 votes Vote

Dev - Automatic tab ordering

moon_wizard, 21.01.2012, 23:58
0 comments
2 votes Vote

Dev - Module upgrade support

Allow new module to substitute for old/missing module
moon_wizard, 21.01.2012, 23:59
0 comments
2 votes Vote

Dev - Click cycling controls

moon_wizard, 21.01.2012, 23:59
0 comments
2 votes Vote

Dev - Toolbar control

moon_wizard, 21.01.2012, 23:59
0 comments
2 votes Vote

4E - Saving throw bonuses vs. specific keywords.

moon_wizard, 06.04.2012, 21:42
0 comments
2 votes Vote

Custom background

Allow host to specify a custom background directly without having to build an extension.
moon_wizard, 04.05.2012, 22:09
0 comments
1 vote Vote

Remember last good IP for alias

moon_wizard, 21.01.2012, 22:42
0 comments
1 vote Vote

Customizable server aliases

moon_wizard, 21.01.2012, 22:42
0 comments
1 vote Vote

Public installation

Instead of installing for a single user
moon_wizard, 21.01.2012, 22:47
0 comments
1 vote Vote

Specify network port to use in launcher

moon_wizard, 21.01.2012, 22:50
0 comments
1 vote Vote

Overhaul module data access functionality

Currently, module data access is controlled by module type. Add GM control of distribution for all modules via live session interface.
moon_wizard, 21.01.2012, 22:54
0 comments
1 vote Vote

Taskbar flash on FG activity

moon_wizard, 21.01.2012, 23:00
0 comments
1 vote Vote

Separate window for die roll results

moon_wizard, 21.01.2012, 23:02
0 comments
1 vote Vote

Shift-click to select text in same field as cursor

moon_wizard, 21.01.2012, 23:06
0 comments
1 vote Vote

Token - Nicer looking movement paths

i.e. gradients, thicker lines, etc.
moon_wizard, 21.01.2012, 23:19
0 comments
1 vote Vote

4E - Crit memory

Automatically make damage roll a critical when applying to target of a successful critical attack roll.
moon_wizard, 21.01.2012, 23:23
0 comments
1 vote Vote

4E - Add DrZ extension - Personalities

moon_wizard, 21.01.2012, 23:28
0 comments
1 vote Vote

4E - Add DrZ extension - Fortune Cards

moon_wizard, 21.01.2012, 23:29
0 comments
1 vote Vote

4E - Add DrZ extension - Fumbles and Criticals

moon_wizard, 21.01.2012, 23:29
0 comments
1 vote Vote

4E - Add DrZ extension - Treasure Parcels

moon_wizard, 21.01.2012, 23:30
0 comments
1 vote Vote

4E - Skip hidden CT entry on turn advance option

moon_wizard, 21.01.2012, 23:33
2 comments
1 vote Vote

4E - Collapsible inventory

moon_wizard, 21.01.2012, 23:36
0 comments
1 vote Vote

4E - Escape effect duration

moon_wizard, 21.01.2012, 23:44
0 comments
1 vote Vote

4E - Power keywords and immunities

moon_wizard, 21.01.2012, 23:44
0 comments
1 vote Vote

Dev - Drop-down list control

moon_wizard, 21.01.2012, 23:46
1 comment
1 vote Vote

Dev - Unicode

Add multi-byte Unicode support
moon_wizard, 21.01.2012, 23:49
0 comments
1 vote Vote

Dev - Always on tooltips

moon_wizard, 21.01.2012, 23:57
0 comments
1 vote Vote

Dev - Non-closable windows

moon_wizard, 21.01.2012, 23:58
0 comments
1 vote Vote

Dev - hook for window loading after size is established

Currently, in the onInit() method the getSize() function returns zero. This means I need to perform a few hacks to get some controls (those with internal widgets such as counter stacks or card hands) to display correctly on load. An event...
phantomwhale, 02.04.2012, 17:00
0 comments
1 vote Vote

Tables - Dragable effects

Enable the ability to drag and drop properly formatted effects from table entries onto the combat tracker.
aeythreval, 01.05.2012, 15:26
2 comments
1 vote Vote

lobby feature, voice chat, public games

This would be something when you open the program and all people who have FG2 open you could see who is logged in and maybe even games that are going on. You could talk to people ect. set up games move the game calender to the client ect. Have...
brandon , 03.05.2012, 05:42
0 comments
1 vote Vote

deleting dice with rmb and key (control, alt...)

Like adding dice with rmb it should be possible to decrease the amount with an keybinding. A box showing the number of dice in hand would be nice too
Fragile, 10.05.2012, 18:24
0 comments
0 votes Vote

Multi-line chat entry

moon_wizard, 21.01.2012, 22:22
0 comments
0 votes Vote

Change password during session

moon_wizard, 21.01.2012, 22:45
0 comments
0 votes Vote

4E - Action window

Window to track which actions are spent, and provide common actions (draw weapon, stand up, etc.)
moon_wizard, 21.01.2012, 23:24
0 comments
0 votes Vote

4E - Power filtering and sorting

Provide more options for filtering and sorting powers (i.e. by action, by recharge, ...)
moon_wizard, 21.01.2012, 23:25
0 comments
0 votes Vote

4E - Option to auto remove targets at end of turn

moon_wizard, 21.01.2012, 23:27
0 comments
0 votes Vote

4E - Linked rolls

i.e. automatically roll damage or apply effects on successful attack roll
moon_wizard, 21.01.2012, 23:31
0 comments
0 votes Vote

4E - Hide GM only effect modifiers

moon_wizard, 21.01.2012, 23:32
0 comments
0 votes Vote

4E - Better effect specific targeting

i.e. targeting dialog for effects limited to specific targets
moon_wizard, 21.01.2012, 23:34
0 comments
0 votes Vote

4E - Option to break out roll modifiers

Would require effect names to make sense
moon_wizard, 21.01.2012, 23:35
0 comments
0 votes Vote

4E - Show player targets

Show all targeting for any player on CT or on map
moon_wizard, 21.01.2012, 23:37
0 comments
0 votes Vote

4E - Trained only skill indicators

moon_wizard, 21.01.2012, 23:39
0 comments
0 votes Vote

4E - Effects with stacking modifiers

i.e. Inescapable
moon_wizard, 21.01.2012, 23:43
0 comments
0 votes Vote

Dev - Strengthen module security

moon_wizard, 21.01.2012, 23:50
0 comments
0 votes Vote

Dev - Unregister handlers

moon_wizard, 21.01.2012, 23:50
0 comments
0 votes Vote

Map - URL source

moon_wizard, 09.04.2012, 10:51
0 comments