Fantasy Grounds

Wish list for Fantasy Grounds.
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9 votes Vote

complement ringBell-function for host-ring

The User.ringBell-function only rings a bell on the client computer. The idea is that the function can also ring a bell on the host computer.
Lule, 23.05.2013, 08:52
1 comment
9 votes Vote

Hot-key to reply to latest whisper

It would be handy to have a hot-key or similar to reply to the latest whisper received, or have a separate chat window(s) for whispers.
Leonal, 09.11.2014, 02:07
1 comment
8 votes Vote

Copy chat window entry to clipboard

moon_wizard, 22.01.2012, 00:05
0 comments
8 votes Vote

Dev - Partial class override

Currently, you have to redefine entire class to override any part of a class.
moon_wizard, 26.03.2012, 13:40
2 comments
8 votes Vote

Enable Shortcuts option

This might sound like an odd request, but I find that the more I use Fantasy Grounds the more I make use of the pins on the maps, and it gets tedious after awhile turning the shortcuts layer on every time you open a map. Can we get an option...
unerw├╝nscht, 22.04.2014, 09:02
1 comment
8 votes Vote

Make the dice tower fully movable by players.

Today, the dice tower is in a fixed location. There exists and extension to move it to a different, fixed, location. I would propose making the dice tower fully movable by players so they can put it wherever they want it, and also the ability to...
Darren Anderson, 18.05.2014, 10:13
2 comments
7 votes Vote

Off Screen Window Recovery

moon_wizard, 21.01.2012, 23:21
0 comments
7 votes Vote

Dev - Clipboard functions

moon_wizard, 22.01.2012, 00:49
0 comments
7 votes Vote

3.5E - Automatic crit confirmation for NPC only.

Allow the automatic critical confirmation roll option to apply for NPCs only, while allowing PCs to roll manually.
Leonal, 07.04.2012, 00:51
1 comment
7 votes Vote

Toggle for chat window roll targeting

Currently, the built-in rulesets never target rolls dropped in the chat window. This idea would be to add a button which allows the user to specify whether rolls dropped in the chat window should use the current targets of the creature...
moon_wizard, 25.11.2014, 13:33
0 comments
7 votes Vote

Please bring back the 'Party Sheet' for players.

We use the Party Sheet all the time as players and are very disappointed to find that it was made GM only in 3.0 of 3.5 and PFRPG. It seems relatively straight forward to bring it back as an option, the only trick to it really is removing the...
Blackfoot, 26.12.2013, 17:14
0 comments
7 votes Vote

View individual advantage/disadvantage results

Currently when you roll with advantage or disadvantage you can see both dice results on the dice graphic, but once the dice vanish you can only see the lower (dis) or higher (adv) of the two results. This can be difficult for situations where a...
Dracius, 05.04.2017, 14:14
1 comment
6 votes Vote

3.5E - Spell damage rolls w/o spell damage type

moon_wizard, 22.01.2012, 00:26
0 comments
6 votes Vote

4E - Add DrZ extension - Encounters

moon_wizard, 22.01.2012, 00:29
0 comments
6 votes Vote

Dev - Scrollbar control

moon_wizard, 22.01.2012, 00:46
0 comments
6 votes Vote

[3.5E] Drag and drop class and racial features

Update basic rules module and ruleset to support drag and drop links for class and racial features.
moon_wizard, 27.06.2014, 12:26
1 comment
6 votes Vote

Pathfinder/3.5 Effects for when fighting different types of enemies

The source of the damage is detectable. For example [b]Favoured Enemy;ATK: 2;DMG: 2 goblinoid,orc[/b] But the opposite must be true too [b]Defensive Training;AC: 4 giants[/b]
Response from the site administrator
moon_wizard, 31.05.2017
Implemented using IF and IFT conditional effects with the SIZE, TYPE and ALIGN operators. Check the wiki for more details.
willot, 30.06.2014, 04:37
0 comments
6 votes Vote

Effect AC Bonus Types and the Combat Tab Stacking Issue...

I realize this is kinda 'how it is' currently.. but it would be nice if Combat started looking at the Combat Tab AC bonuses when it thinks about stacking... Some players have taken to creating effects to deal with their combat tab info rather...
Blackfoot, 19.01.2015, 11:09
0 comments
5 votes Vote

3.5/4e Calendar - Output the current date to chat - Change to 'story' text.

This currently outputs as a GM 'say' .. it would be a bit cleaner if it came through as 'story' text.
Blackfoot, 21.02.2013, 04:49
1 comment
5 votes Vote

Overhaul module data access functionality

Currently, module data access is controlled by module type. Add GM control of distribution for all modules via live session interface.
moon_wizard, 21.01.2012, 23:54
1 comment
5 votes Vote

Shift-click to select text in same field as cursor

moon_wizard, 22.01.2012, 00:06
0 comments
5 votes Vote

4E - Add DrZ extension - Fumbles and Criticals

moon_wizard, 22.01.2012, 00:29
0 comments
5 votes Vote

Dev - Automatic tab ordering

moon_wizard, 22.01.2012, 00:58
0 comments
5 votes Vote

Dev - Module upgrade support

Allow new module to substitute for old/missing module
moon_wizard, 22.01.2012, 00:59
0 comments
5 votes Vote

3.5/Pathfinder/4E - Export Quest entries in modules

Currently, the Quest entries on the Party Sheet do not export in modules, even if linked to story entries. It would be easier to manage them if they were exported in the modules and could be dragged on to the main campaign party sheet.
Mark, 26.01.2013, 15:06
0 comments
5 votes Vote

[3.5E] Advance custom number of rounds

Example would be a right-click function over the current round counter that would allow the GM to enter a number of rounds he would like to advance for purpose of tracking when effects expire.
larzz48, 11.04.2013, 19:49
1 comment
4 votes Vote

4E - Add DrZ extension - Items

moon_wizard, 22.01.2012, 00:28
0 comments
4 votes Vote

4E - Add DrZ extension - Tables

moon_wizard, 22.01.2012, 00:29
0 comments
4 votes Vote

Dev - Radial menu override

Override built-in radial menus
moon_wizard, 22.01.2012, 00:56
4 comments
4 votes Vote

Show Inspiration on portrait (as a star or icon)

When a player receives inspiration, make a star appear on his portrait.
MTSludgepump, 07.10.2015, 18:58
0 comments

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